Other Characters in Soul Calibur 6
Characters featured here generally did not get varaint versions.
hr>Johan. Somewhat simple design, but he's a common man at heart. | |
Nekurow. Not surprisingly he's wearping the Dark Knight gear and rocking Siegfried's runeblade weapon. Very easy to make because he's such a typical archetype. | |
Kasumi. I've always associated his weapon as a polearm, but this is the closest it can get without overlapping with Kanna's space. I once tried giving him Hilde's moveset, but that didn't suit him well, either. Originally Kasumi's design was a blatant knockoff of Chizuru from Vantage Master Japan, but I think I changed things around enough so the only real thing they have in common is the giant bells. | |
Ziel. No fans, so give him the other assassin-style weapon instead. | |
Prince Ingram. The model is based off a girl since Ingram is supposed to be that girlishly handsome that Anime girls fawn over. | |
Vance. A leading man has a leading man's moveset. | |
Ayame. She started out as a rhythmic gymnastics sycophant, but eventually I think the tinker side won over. A Chinese fan drew her with that concept in mind and I liked it so much that I redrew her reflecting that. She's also got a bit of Estelle from Trails in the Sky in her, but not too much so. | |
Chika. A giant paddle was probably the closest I was going to get to a tennis raquet. In story she's supposed to be a somewhat lazy tennis player, but it never really comes across. | |
Reiko. Ended up with leftovers, too. She's dressed after the nuns in the Ys series as of late, but she's wearing something really naughty underneath. | |
Sazabi. Ended up with the double blades since Groh throws it, too. | |
Zule Whitemane. Ended up with the whip sword, which is just as well. | |
Six. Moveset moved around a lot. You can't do a Murloc proper in this CAC, so I settled for a 'Jinyu version' of Six instead. | |
Jarek. The best way I knew how to use Astaroth's moveset without it looking too goofy. | |
Pixy Amy. Don't know how or why, but she ended up with Xianghua's moveset and it stuck. It's probably because of the silly stance and flagrant Anime taunts she has. | |
Metallus the Shining Blade. Ended up with Talim's moveset after I removed it from Miranda. | |
Cinder. Kind of a throwaway with whatever was left (which turned out to be Hilde's moveset after I was through shuffling everything around). | |
Sypha. This came out as a "well, duh" moment after trying to figure out how to use the Voldo moveset. Sypha still comes out remarkably classy even with the weird stances involved. | |
Razlia. Originally used Nightmare's moveset, but then Siegfried's was better suited for this. Wanted to make use of the silly animal heads in the CAC somehow and this is the result. | |
Gunther. He came about from a desire to put the Astaroth moveset on somebody. It didn't quire work out with him, but I kept him around anyway and found a better way to go about it. | |
Jenna. Originally this dress was on Chika-- then I realized it looked like a Zelda dress. Then I realized I already had a character that wore a Zelda-style dress. | |
Nargul the Puppetmaster. Just did this because I could. | |
Dalles. My entry into the monstrous people category; it was actually fairly simple to make the face tentacles happen. | |
Lady Veraft. There's not really a lot you can put on Lizardmen in this CAC, but I managed to put on Hilde's coat, which offered some variance. | |
Braddle Bot. Making a giant lobster guy was never going to work, so I made a golem version instead. It's definitely something you don't want to meet in a dark alley. | |
Lust. Based on the Cheshire Cat from Alice in Wonderland. | |
Gluttony. Based on the March Hare from Alice in Wonderland. | |
Sloth. Based on the Dormouse from Alice in Wonderland. |
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